Check it out on iTunes here.
I've produced plenty of iOS projects for my company. But this has been an entertaining personal side-project, to keep me busy through those long spring evenings.
It is actually a version of a game I first wrote (ahem) 20 years ago. Back then it was written for the Acorn Archimedes, and I sold it to a magazine for inclusion on their cover disk (remember those?) This version is a little more polished, a little more challenging, and a lot more fun.
The code's a fair bit better too, but that's another story. One that I'm sure I'll tell one day...
Let me know what you think of it!
3 comments:
I remember this game. Will 'gift' it to a friend with the right type of device who'll let me play.
Hey Pete,
I was just wondering where you get the inclination to do evening programming after doing an 8+ hour shift of programming?
I always start off good.. but then (noob at xcode4/objC) one of those annoying little time consuming bugs pop up..such as renaming the rootviewcontroller nib or some such.. and I get overwhelmed trying to figure it out and then find myself reverting to.. "screw this let's play some portal 2.." mode.
I find it an interesting diversion. And I *am* that dull...
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